An interactive, immersive group game experience by Colin Schmid (Interaction Design, Zurich University of the Arts), Lena Seefried (Curatorial Studies, Zurich University of the Arts), Lisa Schwabe (Stage Directing, Zurich University of the Arts), Timo Raddatz (Theatre, Dramaturgy, Zurich University of the Arts) and Chan Clair Ka-kiu KK (Fine Arts, City University of Hong Kong). Intro Our group started with the keywords spaceship and bondage. The third topic revolved around the words of utopia and matrix. The spaceship gave us an idea of the aesthetics we wanted to achieve. Several films and series like Pacific Rim, Enter The Void, Love, Death And Robots etc. inspired us. The topic bondage gave us different access to a wide range of interests like BDSM and Shibari (traditional form of using ropes, as art and not as sexual liberation), a metaphor of gaining freedom by losing some of it, basic human interactions, power regulations in politics and colonialism. For the media, different TV game shows from the 80′, 90’s, 00’s from Germany, Switzerland, China and Japan inspired us. Concept T.U.B.E Hong Kong 0.1 alpha is an …